Re-Cycle | Final Weeks

Over the last 4 weeks I have been responsible for pushing renders and sending them off to our compositor. Along with working with my team and making adjustments to the scenes.

Beauty Render with AOVS

Shadow Pass

I also spent time working with the camera tracks that I received from my compositor and trying to correct them in Houdini as well manually until we got a better track on the shot.

For shot 1b, I animated proxy geometry for the hands to aid in the integration. This allowed for hand reflections to be visible in the render and also allowed collisions with the fx to promote the interaction of the shot.

Heres what the render looks like, with added motion blur based on the velocity attribute in Houdini and Redshift.

I also did some motion graphics in After Effects for our credit sequence.

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