I’ve been hard at work the past 2 weeks learning pyro in Houdini. Here are some tests in sequential order as ive completed them.
This was the first completed render i did, done in Karma. I was excited to learn karma and had a blast, no pun intended, learning volume shading in this new renderer. Due to the unfortunate news that it would be unlikely to be added to our render farm, I switched to rendering and learning volume shading in Arnold instead.
Here are a few impact tests, just testing the different kind of impacts I could create.
And here is my first completed render, done in Arnold for Houdini (now on the farm!!)
Its been fun learning this new system, and I look forward to developing and learning it more for Rider.
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